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Re: [PATCH] Hotkey for editing module with module editor (Ctrl-E)

 

On 2 December 2014 at 05:08, LordBlick <lordblick@xxxxxxxxx> wrote:

> In my opinion, that's not be raw „E”, cause it's reserved now for more
> functionality than footprint edit - calling footprint reload and and
> editing was, edit position, angle, clearances on board, lock etc.


I think you missed out some words but if I get you correctly you are saying
the "e" shortcut is better served for editing other properties and that
this is the default? Well, I was just saying that I find myself going into
the module editor _all_ the time and so I might remap "e" to go into it. I
wasn't talking about changing the default.

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