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Message #16031
Re: [PATCH] Shortcut for fill all and unfill all zones for GAL
Hi Orson
Thank you.
I did also wonder, but note that I had all the zones in view when
testing this, did two tests with both renders.
I just did the same test again, now I get more like 13 seconds on
default and three seconds on GAL. And I can repeat that right now.
Strange, but I guess that is not that important. This is even with all
the polygons in view or none (by panning away). It is still about the
same ratio.
Nick
2014-12-08 23:50 GMT+01:00 Maciej Sumiński <maciej.suminski@xxxxxxx>:
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> Hi Nick,
>
> Thank you for the help. I have no negative remarks to the patch, so it
> has been committed in 5318.
>
> I am surprised by the benchmark results, as both GAL & default
> renderer use the same code for zone filling. I wonder what else
> influences the speed, as I would not expect that rendering could make
> such a big difference.
>
> Regards,
> Orson
>
> On 12/08/2014 11:27 PM, Nick Østergaard wrote:
>> Hello
>>
>> This is an acompanion patch to the fill all patch accepted on the
>> bug tracker [1], implementing the same behaivour for GAL. You will
>> find the patch attached.
>>
>> I had to create a PCB_EDITOR_CONTROL::ZoneUnfillAll method. I think
>> I have done it correctly, it works at least. The GAL filling is
>> about 4.1 times faster than the default framework. Filling 4096 of
>> my random zones in about 25 seconds for default and about six
>> seconds for GAL. Please review.
>>
>> Maciej talked about doing with zone hiding/showing by using the
>> visibility buttons, but since [1] got accepted I decided to try
>> this out, and I think it work fairly good.
>>
>> I did not change the labels for the tool actions to match the ones
>> in the legacy patch, because the labels in GAL was short and
>> concise already. I don't have an opinion on that.
>>
>> Regards Nick Østergaard
>>
>> [1] https://bugs.launchpad.net/kicad/+bug/1084202
>>
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