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Re: OS X Packaging Update

 

Can't win, can I?  I started making a pretty background with a faint
texture and a nicer arrowhead than inkscape's default, and said--they'll
all gripe so let's make something that's obviously a sketch...    Next time
I will draw a sketch on a napkin and scan it in! :)  The backgrounds in the
screenshot are literally just so people can see what we mean when we say
"two things to drag" and "two DMGs".

1)  This is a seriously complicated problem, the "how do we do a good OS X
installer". (I can barely believe it is as complicated as it is, and I
cannot believe how many hours W&L has clocked on this problem.  This isn't
due to just OS X, more like OS X and Kicad making different assumptions
sometimes...)

I want to encourage productive discussion about this, but my time is
limited and I would mostly rather get to something we could release, and
then continue discussion.  Having two things to drag is the simplest at
this point, but we can discuss it again if people want.

2) Bernhard, is that newish?  Before I got sick that wasn't happening
automatically on my builds, so say 2-3 weeks ago?

Adam Wolf
Cofounder and Engineer
W&L

On Tue, Dec 23, 2014 at 2:31 PM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx
> wrote:

> Hi Adam,
>
> that looks great!
> Apart from the a little bit too big arrow-heads Nick already mentioned… :)
>
> Regarding KIGITHUB:
> It is already set in …/kicad.app/Contents/Info.plist to
>     <key>LSEnvironment</key>
>         <dict>
>             <key>KIGITHUB</key>     <string>
> https://github.com/kicad</string>
>         </dict>
> Any problems with this?
>
>
> Regards,
> Bernhard
>
>
> On 23.12.2014, at 19:14, Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx> wrote:
>
> Hi Nick,
>
> I have a jenkins system here--I can upload my build artifacts to the Kicad
> Jenkins though. I would prefer not to make my system be a direct build
> slave for security reasons.
>
> I was out sick all last week with a 102F fever, but this weekend I updated
> my script to build a good Kicad footprints dmg.  I think the last thing
> left before the next status update is setting KIGITHUB.  I tested it and it
> works well, but I need to do it automatically.
>
> Adam Wolf
> Cofounder and Engineer
> W&L
>
> On Tue, Dec 23, 2014 at 12:01 PM, Nick Østergaard <oe.nick@xxxxxxxxx>
> wrote:
>
>> Hello Adam
>>
>> I see that your builds is not added to the Jenkins running on
>> ci.kicad-pcb.org. I want to see that happen, and Miguel gave me rights
>> on Jenkins some time ago.
>>
>> So if you are ready to set this up, it should be straight forward to
>> add a slave node (your OSX machine). All it takes is jave on the
>> slave, and a SSH connection. Jenkins copies a jar to the slave where
>> jenkins operate from.
>>
>> It can be used with a username and password, or via SSH keys. I tried
>> both with the fedora20 connection. Seems to work nicely.
>>
>> Basically what is needed for the SSH key method, that is a private key
>> on the master and the public key in the authorized_keys file on the
>> relevant user on the slave. I guess it is best to have a dedicated
>> user on the box for the kicad build, just for seperation of access to
>> the filesystem.
>>
>> The jenkins job is just invoking commands on the shell, so if you
>> already have a script to do the work, I can just call that from
>> jenkins, and you can easily maintain it. I think.  Maybe some catches
>> for errors is needed for proper buildfailure detection. Otherwise I
>> guess I can give you rights on the master.
>>
>> Regards
>> Nick Østergaard
>>
>> 2014-10-30 15:01 GMT+01:00 Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx>:
>> > Hi folks,
>> >
>> > Things are progressing very well on the OS X packaging front!
>> >
>> > Every time bzr is updated for lp:kicad, a Mac build is generated, and
>> every
>> > night, a clean build is generated and packaged as a dmg.  Miguel is
>> working
>> > on fixing my SSH credentials on the server, so I can push the build
>> logs and
>> > dmgs.
>> >
>> > I've done my best to script a dmg creator that matches what end-users
>> expect
>> > from downloaded Mac applications.  I think it is very good at this
>> point.
>> >
>> > You can see an image of what it looks like inside one of these dmgs,
>> > attached to this email.
>> >
>> > The build log is included with every package, and also will be uploaded
>> next
>> > to every package, so that you don't have to download the entire package
>> to
>> > see a build log.
>> >
>> > The package is currently around 200 megs.
>> >
>> > The README is dynamically generated at package time.  A sample one
>> follows.
>> > Please let me know if you have any additions or suggestions:
>> >
>> > KiCad
>> > =====
>> > KiCad is an EDA software suite for the creation of professional
>> schematics
>> > and printed circuit boards up to 32 copper layers. KiCad runs on
>> Windows,
>> > Linux and OS X and is released under the open-source GNU GPL v2 free of
>> > charge.
>> >
>> > With KiCad you can create schematic diagrams and printed circuit board
>> up to
>> > 32 copper layers. KiCad comes with a rich set of libraries with 3D
>> models as
>> > well.
>> >
>> > KiCad is a mature EDA software tool under active development by a team
>> of
>> > developers and a vibrant user group. KiCad team counts three main
>> developers
>> > and a dozen of regular contributors.
>> >
>> > Documentation
>> > =============
>> > Documentation is available in this disk image under docs/, and is
>> available
>> > online at http://www.kicad-pcb.org/.
>> >
>> > Changelog
>> > =========
>> > You can browse the changelog at
>> >
>> https://bazaar.launchpad.net/~kicad-product-committers/kicad/product/changes
>> .
>> >
>> > Reporting Issues
>> > ================
>> > The KiCad developers are working hard to provide quality, binary
>> releases to
>> > our users.  As of September 2014, the OS X package is under heavy,
>> active
>> > development.
>> >
>> > If you encounter issues with this software, please report a bug at
>> > https://bugs.launchpad.net/kicad.
>> >
>> > To help us, please include the details from "About This Build" in this
>> file
>> > or the name of the download file (kicad-r*.dmg).  Please also include
>> the
>> > output from running the following command in the Terminal:
>> >
>> >     sw_vers
>> >
>> >
>> > About This Build
>> > ================
>> > KiCad revision: r5237
>> > Packaged on 20143010-034759
>> > Packaging script revision: r20
>> > Build script revision: r20
>> > CMake Settings: -DCMAKE_C_COMPILER=/usr/bin/clang
>> > -DCMAKE_CXX_COMPILER=/usr/bin/clang++
>> > -DwxWidgets_CONFIG_EXECUTABLE=../wx-bin/bin/wx-config
>> -DKICAD_SCRIPTING=OFF
>> > -DKICAD_SCRIPTING_MODULES=OFF -DKICAD_SCRIPTING_WXPYTHON=OFF
>> > -DCMAKE_INSTALL_PREFIX=../bin -DCMAKE_BUILD_TYPE=Release
>> >
>> >
>> > QA/Testing:
>> > At the moment, I have set up another OS X machine running a freshly
>> > installed 10.10.  I haven't installed anything else, and I am testing
>> the
>> > Kicad packages on there, and then once I have tested them, I am
>> reverting
>> > the system back to the state as it was "freshly installed."  This is not
>> > ideal at all, but every day these packages aren't available is another
>> day I
>> > spend 20 minutes replying to people asking me where Mac builds are :)
>> >
>> > What's Left:
>> >
>> > * Automated uploads to the website.  I poked Miguel about this
>> recently, and
>> > he says he'll try to get to it today.
>> >
>> > * The current Mac build appears to have some dependencies beyond what we
>> > include in the bundle.  For example, on a freshly installed 10.10 system
>> > with this bundle, I cannot open pcbnew.  I verified this myself.  A
>> tester
>> > reported to me that he was able to fix it by installing brew, libpng,
>> > libpixman, and libfontconfig.  I have not verified that fix yet.
>> >
>> > The error is: 06:53:16: dlopen(/Volumes/Contents/PlugIns/_pcbnew.kiface,
>> > 10): image not found
>> > 06:53:16: IO_ERROR: Fatal Installation Bug
>> > missing file:
>> > '/Volumes/Contents/PlugIns/_pcbnew.kiface'
>> >
>> > argv[0]:
>> > '/Volumes/Kicad/Kicad/pcbnew.app/Contents/MacOS/pcbnew'
>> > from
>> >
>> /Users/jenkins/remoteroot/workspace/KiCadMacBuild/kicad/common/kiway.cpp :
>> > KiFACE() : line 219
>> > It appears that it is looking for Contents/PlugIns/_pcbnew.kiface at the
>> > wrong place, and I am not sure why installing those libraries would fix
>> that
>> > problem.  I am going to pull this out into its own email so discussion
>> of
>> > this doesn't get merged with other nightly build questions.
>> >
>> > * Including libraries?  Not sure about this one.
>> >
>> > What has been done:
>> >
>> > * We redid our build cluster in a way that we could let in other
>> people, and
>> > not see the rest of the Wayne and Layne internal projects.  I hope to
>> get
>> > some more people in the packaging group, and this was a crucial first
>> step.
>> >
>> > * We have an OS X machine for building, and an OS X machine for
>> testing, and
>> > can restore it to the "freshly installed" state very easily.
>> >
>> > Thanks,
>> >
>> > Adam Wolf
>> > Cofounder and Engineer
>> >
>> > _______________________________________________
>> > Mailing list: https://launchpad.net/~kicad-developers
>> > Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>> > Unsubscribe : https://launchpad.net/~kicad-developers
>> > More help   : https://help.launchpad.net/ListHelp
>> >
>>
>
> _______________________________________________
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> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
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>
>
>

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