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Re: Building wxPython-3.0.2.0 on OS X 10.10

 

> On Mar 10, 2015, at 8:33 PM, Garth Corral <gcorral@xxxxxxxxx> wrote:
> 
> Not sure what causes it, have’t looked.  It isn’t anything you need to worry about, though.  When the build system bundles the module it doesn’t bundle it as an egg anyway, so that file isn’t needed.  That shouldn’t be fatal.  Is it?

it is, because something ends up not installed in wx-config and then the Kicad build fails.

-a



> 
> Garth
> 
>> On Mar 10, 2015, at 2:15 PM, Andy Peters <devel@xxxxxxxxx> wrote:
>> 
>> I decided to try the python scripting (namely for the footprint wizard) and I'm using the osx_build_wx.sh script, using the usual invocation:
>> 
>> $ kicad/scripts/osx_build_wx.sh wx-src wx-bin kicad 10.10 "-j4"
>> 
>> and it chugs along for a while, until it gets to:
>> 
>> running install_egg_info
>> Writing /Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa/wxPython-3.0.2.0-py2.7.egg-info
>> warning: wx_install: path file '/Users/andy/Projects/kicad-build/wx-bin/lib/python2.7/site-packages/wx-3.0-osx_cocoa.pth' not created
>> 
>> Any idea what causes this?
>> 
>> -a
>> 
>> 
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> 

Andy Peters
5511 E Rosewood St
Tucson, AZ 85711
520-907-2262
devel@xxxxxxxxx





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