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Message #18117
Re: PCB Layouting with OpenGL Mode: What I miss.
Hi Orson,
I think I understand now why I didn't thought it didn't work. If you press
X for routing and then press E, it gives you the Interactive router
configuration. Instead, if you haven't go to routing mode and press E, it
modifies the track/via with the value configured as it is supposed to. The
difference is that in the non-opengl, it does the same thing to track/via
if you are in routing mode or not.
About layers shortcuts, I know those but for me is way faster to use the
numbers when you use 4 or more layers so I prefer to use non-opengl in
those cases.
2015-04-29 10:53 GMT+02:00 Maciej Sumiński <maciej.suminski@xxxxxxx>:
> On 04/28/2015 11:10 PM, Michael Heidinger wrote:
> > Dear Developpers,
> >
> > first of all I want to say thank you for putting your energy to this
> > great project.
> >
> > There are some points I would propose some small edits to make KiCad
> > more convenient.
> >
> > 1. Deleting a track to next junction: In standard mode one can just
> > press "del" and the track is gone (until the next junction). I would
> > like to have this feature too.
> > Currently only the segment goes. Deleting only a segment should be done
> > by the "remove one char" key. (The key over enter, you know what I
> mean...)
> > Also this feature should also be available in the "track place mode". In
> > track place mode currently nothing happens.
>
> Hi Michael,
>
> You are also able to remove a whole copper connection or net (right
> mouse button click->Select...->copper connection/net and then delete).
>
> I see that people miss an intermediate option to remove simple
> connections (as you said - until the next junction). I think we will
> have it in the end, but there are more urgent things to add now.
>
> > 2. Editing zones is in OpenGL mode: The edit dialog does not open
> > pressing "e". You have to first select the zone and then you can edit.
> > Accessing the edit faster would be more convenient.
>
> Is not it exactly as in the legacy view? You need to move the mouse
> cursor over a zone edge and press 'e' to bring properties windows. Is
> there any other possibility that I have missed?
>
> Regards,
> Orson
>
> > 3. Changing layers: In standard mode I can switch layers (top to bottom
> > and vise-versa by pressing v.) In OpenGL mode I cannot switch with the
> > "v"-key.
> >
> > I think the changes proposed are fast to implement, but will KiCad make
> > more user-friendly.
> >
> > - Michael
> >
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>
>
> _______________________________________________
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>
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