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Message #18118
Re: PCB Layouting with OpenGL Mode: What I miss.
[copy for the list]
On 04/29/2015 11:00 AM, Alejandro Méndez A. wrote:
> Hi Orson,
>
> I think I understand now why I didn't thought it didn't work. If you press
> X for routing and then press E, it gives you the Interactive router
> configuration. Instead, if you haven't go to routing mode and press E, it
> modifies the track/via with the value configured as it is supposed to. The
> difference is that in the non-opengl, it does the same thing to track/via
> if you are in routing mode or not.
Thank you for the explanation, now I see what you mean. Maybe it would
be enough to remap the router configuration dialog to another hot key.
> About layers shortcuts, I know those but for me is way faster to use the
> numbers when you use 4 or more layers so I prefer to use non-opengl in
> those cases.
Do you mean F5, F6, etc. hot keys? They work in GAL as well. The only
missing one I know is 'V'.
Regards,
Orson
> 2015-04-29 10:53 GMT+02:00 Maciej Sumiński <maciej.suminski@xxxxxxx>:
>
>> On 04/28/2015 11:10 PM, Michael Heidinger wrote:
>>> Dear Developpers,
>>>
>>> first of all I want to say thank you for putting your energy to this
>>> great project.
>>>
>>> There are some points I would propose some small edits to make KiCad
>>> more convenient.
>>>
>>> 1. Deleting a track to next junction: In standard mode one can just
>>> press "del" and the track is gone (until the next junction). I would
>>> like to have this feature too.
>>> Currently only the segment goes. Deleting only a segment should be done
>>> by the "remove one char" key. (The key over enter, you know what I
>> mean...)
>>> Also this feature should also be available in the "track place mode". In
>>> track place mode currently nothing happens.
>>
>> Hi Michael,
>>
>> You are also able to remove a whole copper connection or net (right
>> mouse button click->Select...->copper connection/net and then delete).
>>
>> I see that people miss an intermediate option to remove simple
>> connections (as you said - until the next junction). I think we will
>> have it in the end, but there are more urgent things to add now.
>>
>>> 2. Editing zones is in OpenGL mode: The edit dialog does not open
>>> pressing "e". You have to first select the zone and then you can edit.
>>> Accessing the edit faster would be more convenient.
>>
>> Is not it exactly as in the legacy view? You need to move the mouse
>> cursor over a zone edge and press 'e' to bring properties windows. Is
>> there any other possibility that I have missed?
>>
>> Regards,
>> Orson
>>
>>> 3. Changing layers: In standard mode I can switch layers (top to bottom
>>> and vise-versa by pressing v.) In OpenGL mode I cannot switch with the
>>> "v"-key.
>>>
>>> I think the changes proposed are fast to implement, but will KiCad make
>>> more user-friendly.
>>>
>>> - Michael
>>>
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>>
>>
>>
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>>
>
>
>
>
> _______________________________________________
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