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Re: hard crash with pcbnew

 

On 05/07/2015 03:35 AM, Maciej Sumiński wrote:
On 05/07/2015 05:41 AM, Bob Gustafson wrote:
[..]
So, with all that clicking and changing, I was unable to get the Default
view or the OpenGL mode to crash.

Hope this helps.

Bob G
Hi Bob,

Thank you for such extensive testing. I am by no means an OS X expert,
but might this be a misconfigured system in Andy's case? Do we have more
testers to verify it?

Do you use the same OS X version as Andy (10.9/10.10)?

Regards,
Orson

I think I have the latest OSX (10.10.3)

Although I'm not the one compiling the code,
Looking in the Apple->About This Mac->System Report->Software->Developer
I see:

Developer Tools:
Version:    6.3.1 (6D1002)
  Location:    /Applications/Xcode.app
  Applications:
 Xcode:    6.3.1 (7703)
  Instruments:    6.3 (57536)
SDKs:
  OS X:
    10.10:    (14D125)
  iOS:
     8.3:    (12F69)
  iOS Simulator:
     8.3:    (12F69)

I also have things hanging around in the brew area - haven't upgraded in
awhile.

Have fun

Bob G


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