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Re: Release candidate?

 

I also do not believe that issues only on a prerelease OS X release should
impact the stable release.

Adam Wolf

On Tue, Jul 28, 2015, 5:26 PM Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx>
wrote:

> I don't think problems reported on a beta release OS should hold back the
> decision to release KiCad, especially not with so few devs able to commit
> resources to the problem. The importance of the problem (once OSX-10.11 is
> released) will also depend on the projected time required to add the
> remaining functionality into the OpenGL mode; with only a small number of
> developers, who wants to sink time into code which may be deprecated in a
> few months?
>
> - Cirilo
>
> On Wed, Jul 29, 2015 at 6:32 AM, Shane Burrell <shaneb@xxxxxxxxxxxxxxxx>
> wrote:
>
>> One item of consideration on OSX is that current legacy canvas is broken
>> on the 10.11 Betas 1-4.  With pending 10.11 release a KiCad release won't
>> work on 10.11.  This was marked to medium but if 10.11 is important it
>> needs to be marked as high.
>>
>> On Tue, Jul 28, 2015 at 3:26 PM, Nick Østergaard <oe.nick@xxxxxxxxx>
>> wrote:
>>
>>> 2015-07-28 21:11 GMT+02:00 Wayne Stambaugh <stambaughw@xxxxxxxxx>:
>>> > On 7/28/2015 3:00 PM, Jon Neal wrote:
>>> >> This is mostly to Wayne since he controls the releases.
>>> >>
>>> >> Now that the boost polygon code has been committed what is left for
>>> >> kicad RC1? Any large roadblocks left?
>>> >
>>> > I have to look through the bug tracker to see if there are any more
>>> > segfault and memory leak bug report and the latest Coverity scan to see
>>> > if there are any remaining errors with high severity that need to be
>>> > addressed.  Once this number goes to 0, then we can start thinking
>>> about
>>> > a stable release candidate.
>>>
>>> For what I can see there are only two bugs left tagged as high, where
>>> one of them is a potential duplicate of another bugs which was marked
>>> as fix committed. And the other one is "just" an asssert.
>>>
>>> There are some other segfaults reported, but the reporters have not
>>> provided enough information to really describe the bug properly.
>>>
>>> >>
>>> >> Also, several people in IRC have been talking and are really hoping
>>> that
>>> >> the release candidates will be debug builds to help fix bugs faster.
>>> Any
>>> >> chance of that happening?
>>> >
>>> > This depends on our package developers.  I'm all for debug builds if it
>>> > will help to speed along the debugging.  I think Adam is providing
>>> > nightly debug builds for OSX.  The other platform package developers
>>> > feel free to chime in here.
>>> >
>>> > All of this being said, I think we are getting close.  I'm going to try
>>> > to put together a list of action items that need to be addressed for a
>>> > stable release candidate.  Hopefully I can get to that this weekend.
>>>
>>> I am packaging the windows builds, but I have not yet made it run
>>> smooth on Jenkins yet, so I am still building them manually once in a
>>> while. I tried to make a debug build, but I did not have enough space
>>> left on my device. This is the reason for there being no windows
>>> builds configured as debug yet.
>>>
>>> I am definitely for nightlies are debug builds.
>>>
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>>
>>
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>>
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