← Back to team overview

kicad-developers team mailing list archive

Re: Reminder

 

Ian, I think you are right.  I think everything is already done, except me
putting the "issue a PR" into Jenkins so it happens periodically.

Adam Wolf


On Tue, Sep 8, 2015 at 12:31 PM, Ian Woloschin <ian@xxxxxxxxxxxxx> wrote:

> I think that there should be an easy to grab DMG that can be installed,
> but it appears to be trivial to use homebrew casks to "automate" the
> process.  Keep in mind, casks are *not* compiling anything, they're just
> grabbing pre-existing binaries because it makes it "easier" (for CLI folk)
> to install packages.  Biggest benefit is versioning should be automatic, so
> long as someone here can commit to also releasing a new cask, but that
> looks like a pretty simple process (though it does add "just one more
> thing" to the list, which may be undesirable).
>
> I'm going to leave the current homebrew cask stuff alone for now since I
> believe it works "as is" and just needs to be updated once we have a RC DMG.
>
> Going to take a look at Gentoo ebuilds this afternoon I think.  This might
> be tough without a tagged release, but I'll see what I can do.
>
> -Ian
>
> On Tue, Sep 8, 2015 at 1:22 PM Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx>
> wrote:
>
>> The DMGs are not going away and are the primary method for KiCad on OS X.
>>
>> I'm not going to spend my limited time supporting folks who want to
>> compile KiCad on their own on OS X, but I'm also not going to hide or
>> obsfucate any of the helper scripts I use to build it.
>>
>> On the other hand, it looks like someone else has made a homebrew cask
>> thing that pulls from the DMGs, which is pretty slick.
>>
>> Adam Wolf
>> Cofounder and Engineer
>> Wayne and Layne
>>
>> On Tue, Sep 8, 2015 at 12:12 PM, Andy Peters <devel@xxxxxxxxx> wrote:
>>
>>>
>>> > On Sep 7, 2015, at 9:13 AM, Bernhard Stegmaier <
>>> stegmaier@xxxxxxxxxxxxx> wrote:
>>> >
>>> > Hi,
>>> >
>>> > a small note on homebrew (or, MacPorts) for OS X:
>>> > The problem is, that you need a special patched wxWidgets for KiCad.
>>> > So, you can’t (no, you can’t) use the stock one such a package system
>>> provides - and you probably cannot easily provide your own one because it
>>> might interfere with the original one.
>>> >
>>> > You could probably build and package the custom version of wxWidgets
>>> within a homebrew/MacPorts recipe for KiCad, but then there is really no
>>> advantage in using such a system to build yourself (i.e., sharing libraries
>>> across the system).
>>> > Just take Adam’s nightly builds which do the same (just without a
>>> recipe).
>>>
>>> I’m sure I speak for a lot of Mac users when I say:
>>>
>>> We greatly prefer a simple disk image with either an installer or a
>>> package with the program we can drag to /Applications and libraries to the
>>> usual install locations.
>>>
>>> Homebrew and the like are perhaps fine if people want to build from
>>> source. Having too many package managers seems to muck things up, and I
>>> prefer not using any of them.
>>>
>>> Just my view, of course.
>>>
>>> -a
>>> _______________________________________________
>>> Mailing list: https://launchpad.net/~kicad-developers
>>> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>> More help   : https://help.launchpad.net/ListHelp
>>>
>>
>> _______________________________________________
>> Mailing list: https://launchpad.net/~kicad-developers
>> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>> Unsubscribe : https://launchpad.net/~kicad-developers
>> More help   : https://help.launchpad.net/ListHelp
>>
>

Follow ups

References