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Message #20818
Regression & performance testing
As I'm shortly before providing my first commit I wonder what the
testing procedures are to make sure a patch doesn't unintentionally
break something else. Is there a recommended / required procedure?
The other question is, what is the recommended procedure to roughly
measure graphics performance? For example, Cairo canvas vs. software
OpenGL canvas. Simply load larger and larger layouts until it feels slow?
Thanks,
Markus
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Dipl. Ing. (FH) Markus Hitter
http://www.jump-ing.de/
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