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Re: Drawing arcs broken in pcbnew and footprint editor?

 

Why not have it as two different tools? I think altium has it like that.
On Oct 20, 2015 02:36, "tiger12506" <tiger12506@xxxxxxxxx> wrote:

> I shouldn't really be hijacking your thread -- but I hate the
> center->start->end ordering for drawing arcs.
> I think it should always be start->end->(center). It's really hard to make
> an arc meet up with other line drawings if I have to calculate and click on
> the center first.
>
> Jacob
>
> On 10/20/2015 1:39 AM, Bernhard Stegmaier wrote:
>
>> Hi,
>>
>> I already mentioned it in the OS X graphics performance thread…
>> Is drawing arcs working as expected on Windows/Linux for pcbnew and
>> footprint editor?
>>
>> For OS X it doesn’t seem right for me…
>> In eeschema I draw by clicking start->end->3rd point (if I remember
>> correctly), in OpenGL canvas it is center->start->end.
>> In default canvas it seems that I can click only 2 times (center and some
>> other point) and I only get 90° arcs.
>> Similar for footprint editor, but here I additionally get drawing
>> artefacts in form of two concentric arc fragments I don’t get in pcbnew.
>>
>>
>> Regards,
>> Bernhard
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>
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