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Re: Drawing arcs broken in pcbnew and footprint editor?

 

Hi Bernhard,

This is how it works in the legacy canvas, nothing wrong with OSX. We
have simply done it in a different way in the GAL canvas.

Regards,
Orson

On 10/21/2015 04:09 PM, Bernhard Stegmaier wrote:
> Hi,
> 
> nice discussion, but could anybody please just try if drawing arcs on Windows/Linux is working as expected (if yes, how?)?
> 
> 
> Thanks,
> Bernhard
> 
>> On 20 Oct 2015, at 07:39, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>>
>> Hi,
>>
>> I already mentioned it in the OS X graphics performance thread…
>> Is drawing arcs working as expected on Windows/Linux for pcbnew and footprint editor?
>>
>> For OS X it doesn’t seem right for me…
>> In eeschema I draw by clicking start->end->3rd point (if I remember correctly), in OpenGL canvas it is center->start->end.
>> In default canvas it seems that I can click only 2 times (center and some other point) and I only get 90° arcs. 
>> Similar for footprint editor, but here I additionally get drawing artefacts in form of two concentric arc fragments I don’t get in pcbnew.
>>
>>
>> Regards,
>> Bernhard
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