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Re: New development policies.

 

Are there plans to make an official deadline to make KiCad GAL-only deadline and remove the legacy code?

View to encourage the implementation of missing features in GAL vs Legacy Canvas? 

Can ir be made usable in low end platforms without crippling functionalities and make good use of the advantages of higher end systems? I imagine using KiCad on a very low power ARM/MIPS device, or even a phone/tablet if the UI could be adapted to make it usable. 

What about systems lacking 3D acceleration? Are those going to be not supported after total GAL tension? Are there some planning to make an alternative renderer with low CPU platforms and usable on slow hardware from embedded platforms to old desktops? 

On December 16, 2015 4:45:42 PM CET, "Nick Østergaard" <oe.nick@xxxxxxxxx> wrote:
>I was thinking it could just be a small description in on of the blog
>posts, alternatively an addition to one of the existing ones or just a
>completely new one.  GAL versus default.
>
>2015-12-16 16:40 GMT+01:00 Mark Roszko <mark.roszko@xxxxxxxxx>:
>> That's something that should be in the documentation not website. We
>> shouldn't be keeping documentation in two places.
>>
>> On Wed, Dec 16, 2015 at 10:16 AM, Nick Østergaard <oe.nick@xxxxxxxxx>
>wrote:
>>> I think this is good, partly because I think calling it legacy
>canvas
>>> is more accurate (hence that is what I have called it always) and it
>>> is a stronger indicator that it is deprecated. On a side note to
>this,
>>> I think we might need to actually describe a bit better what the
>>> difference is on the kicad website, but I am really bad at doing
>such
>>> things so I have not done it. I guess a lot of newcomers could
>easily
>>> become confused.
>>>
>>> 2015-12-16 15:45 GMT+01:00 Simon Wells <swel024@xxxxxxxxx>:
>>>> Due to the "Default Canvas" being called the "Legacy Canvas" is it
>not time
>>>> to change it in kicad. The current naming of Default canvas also is
>a bit
>>>> confusing as you would normally see the "Default" one listed as its
>name as
>>>> well.
>>>>
>>>> The patch i have attached changes all references to Default canvas
>that i
>>>> could find, and also changes the enums to CANVAS_LEGACY from
>CANVAS_DEFAULT
>>>>
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>>>
>>> _______________________________________________
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>>
>>
>>
>> --
>> Mark
>
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