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Message #22040
Re: New development policies.
On Thu, Dec 17, 2015 at 08:39:53PM +0100, Timofonic wrote:
> What about systems lacking 3D acceleration? Are those going to be not
> supported after total GAL tension? Are there some planning to make an
> alternative renderer with low CPU platforms and usable on slow
> hardware from embedded platforms to old desktops?
At the moment you need at least an Intel HD to work efficiently with
GAL. It needs fragment shaders.
*if* someone made a DC based GAL painter however....*hint*hint*
--
Lorenzo Marcantonio
CZ Srl - Parma
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