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Re: 3D refactor

 

On 18 December 2015 at 23:07, Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx> wrote:
> Hi folks,
>
>  I've gone over the changes in the 3d_initial_merge branch and it looks like
> it's ready for people to inspect the code and merge with the main branch.
>
>  At the moment the legacy 3DViewer is left intact but the Footprint
> Properties dialogs in pcbnew and the Footprint Editor have an improved
> GUI which includes a special widget on the 3D File Browser to configure
> the 3D search paths and of course the model preview in the Footprint
> Properties dialog.
>
> So far only an IDF Component Outline plugin has been implemented
> (I'm not counting the plugins developed for demo/tutorials) but I'd like
> the code to get into the main branch as soon as practical so people
> can test it more and help find any remaining bugs. A merge would
> also give the 2x 3D branches (Mario's and mine) a more solid foundation
> in the main branch and help prevent a fork-like situation where it
> becomes very difficult to stage a merge.  Even this relatively small
> initial merge has taken a few weeks of my spare time to prepare and
> I've already encountered some instances of code divergence which
> have broken the build.
>
> https://code.launchpad.net/~cirilo-bernardo/kicad/3d_initial_merge

For testing: Is there a simple way to extract a patch from launchpad ?
(I am using git, so I need to get the patch out of bzr first...)

>
> Added approx. 17k sloc
>
> - Cirilo
>
>
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