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Re: support of 3D model plugins

 

About VRML1: 
When I downloaded models from 3dcentral in VRML, I always did get VRML1.

So, I always had to get STEP and then convert with FreeCad to VRML2.


Regards,
Bernhard


> On 03.01.2016, at 11:41, Nick Østergaard <oe.nick@xxxxxxxxx> wrote:
> 
> I have seen multiple people reporting bugs regarding X3D, so I guess
> there are some people using it. I don't know if it is because they
> don't know which format "to use" or that they genuinely mean it is
> better than VRML2. Me, myself, I don't really know the real
> difference.
> 
> 2016-01-03 3:46 GMT+01:00 Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx>:
>> I have finished the VRML2 3D plugin and the (new) 3D Properties
>> 
>> dialogs now show a preview of VRML2 models.  I have read the VRML1
>> 
>> specifications a few times over and I'm uncertain if I should
>> 
>> support that format - any comments?  The same is true of the X3D
>> 
>> model format - do we really have enough users of VRML1 and X3D to
>> 
>> warrant implementation of those parsers as a 3D plugin?
>> 
>> 
>> - Cirilo
>> 
>> 
>> 
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