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Message #22694
[PATCH 09/11] Use const int instead of anonymous enum type
These values are used in a context where the implicit conversion to integer
is necessary, but creates ambiguous template resolutions that MSVC 9 cannot
resolve. As these constants are not actually an enumerated type, simply
declaring them as static members avoids the problem.
---
include/geometry/rtree.h | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/include/geometry/rtree.h b/include/geometry/rtree.h
index 35ccadb..b678d25 100644
--- a/include/geometry/rtree.h
+++ b/include/geometry/rtree.h
@@ -85,10 +85,8 @@ public:
// These constant must be declared after Branch and before Node struct
// Stuck up here for MSVC 6 compiler. NSVC .NET 2003 is much happier.
- enum {
- MAXNODES = TMAXNODES, ///< Max elements in node
- MINNODES = TMINNODES, ///< Min elements in node
- };
+ static const int MAXNODES = TMAXNODES; ///< Max elements in node
+ static const int MINNODES = TMINNODES; ///< Min elements in node
struct Statistics {
int maxDepth;
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