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Re: [PATCH] No GAL FPS Limiting for OS X

 

If you want to get an impression… here
  https://drive.google.com/open?id=0Bxxu6Mh3pHubZ3BGSjFGNV9oYXc
is a small video with the touchpad panning I am currently working on.

First part is with timer, second without.
Watch my fingers in the first part… yes, they do move even if KiCad does nothing and jumps somewhere when I stop panning.
If you move incredibly slow, panning follows fingers on touchpad.

> On 08 Feb 2016, at 18:56, Garth Corral <gcorral@xxxxxxxxx> wrote:
> 
> Some devices provide what are termed precise scrolling deltas and generate a far greater number of scrolling events.  The trackpad is such a device.  Cocoa events have a hasPreciseScrollingDeltas method that will provide this information.  It is used in wxWidgets window.mm, for instance, when translating NSEvents to wx events. 
> 
> Garth
> 
>> On Feb 8, 2016, at 9:31 AM, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>> 
>> 
>>> On 08 Feb 2016, at 18:18, Maciej Sumiński <maciej.suminski@xxxxxxx> wrote:
>>>> 
>>> 
>>> Does it mean the issue depends on the input device?
>> 
>> AFAIK yes.
>> “Normal” mice seem to produce much less events than Mac devices.
>> 
>> Especially my MacBook touchpad is very sensitive and usual zoom is pretty useless with it.
>> If you only slightly touch it you scroll min to max.
>> 
>> For zoom there is even some special #ifdef’d “slowdown” in the code.
>> It works quite OK with a Magic/Mighty Mouse, but still is bad with touchpads.
>> 
>> With only native Mac gear KiCad has IMHO a pretty bad UI experience (compared to native OS X programs).
>> 
>> 
>> Regards,
>> Bernhard
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> 



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