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Re: [PATCH] New Feature: Touchpad Panning

 

> On 23.02.2016, at 17:44, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
> 
>> * The touchpad panning is not implemented in the component viewer,
>> component editor, footprint viewer, and footprint editor.  I would think
>> that we would want it implemented in these windows for the sake of
>> consistency.  I image the first bug report filed against this patch will
>> be about that.
> 
> Strange, all of them work for me on OS X, both with legacy and GAL canvas.
> I’ll retest on Linux.
> 
> I currently couldn’t imagine any reason why it shouldn’t work in Windows… 
> The changes are just in the EDA_DRAW_PANEL classes.
> Are they different on Windows?

I just verified on my Debian/Xfce (via VirtualBox on OS X) and all of them
do work with touchpad-panning.

What is the problem with it?
Doesn’t it pan at all?

As said in the other mail these are the same events as for the scroll-wheel.
So, if the touchpad in general works with touchpad-panning disabled and 
using shift/ctrl modifiers, it should also be OK with it enabled.
There is no platform magic involved...


Regards
Bernhard



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