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Message #23337
Re: [PATCH] New Feature: Touchpad Panning
On 2/23/2016 12:25 PM, Bernhard Stegmaier wrote:
>
>> On 23.02.2016, at 17:44, Bernhard Stegmaier <stegmaier@xxxxxxxxxxxxx> wrote:
>>
>>> * The touchpad panning is not implemented in the component viewer,
>>> component editor, footprint viewer, and footprint editor. I would think
>>> that we would want it implemented in these windows for the sake of
>>> consistency. I image the first bug report filed against this patch will
>>> be about that.
>>
>> Strange, all of them work for me on OS X, both with legacy and GAL canvas.
>> I’ll retest on Linux.
>>
>> I currently couldn’t imagine any reason why it shouldn’t work in Windows…
>> The changes are just in the EDA_DRAW_PANEL classes.
>> Are they different on Windows?
>
> I just verified on my Debian/Xfce (via VirtualBox on OS X) and all of them
> do work with touchpad-panning.
>
> What is the problem with it?
> Doesn’t it pan at all?
>
> As said in the other mail these are the same events as for the scroll-wheel.
> So, if the touchpad in general works with touchpad-panning disabled and
> using shift/ctrl modifiers, it should also be OK with it enabled.
> There is no platform magic involved...
>
>
> Regards
> Bernhard
>
OK, it looks like it was cockpit error on my part. I get the same
behavior you described on all of the windows that have an EDA_DRAW_PANEL
so that's good. The two finger scrolling on my win7 pro work laptop
leaves something to be desired but it does appear to work. I could just
be my ignorance of using the two finger scrolling or maybe I need to
tweak my touchpad settings. If no one else objects, I'll commit this
patch in the next day or so.
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