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Message #23361
Re: 3D refactor
Hi,
I just tried on OS X and plugin handling doesn’t seem to be OK.
At least, “make install” does directly (try to) install them to “/Applications/…” which is completely wrong (and also maybe the case why my built binary doesn’t find them?). Also, the path itself under SharedSupport I guess isn’t right.
It also install this here
bstegmaier$ ls -al /Applications/kicad.app/Contents/Macos/
total 464
drwxr-xr-x 4 bstegmaier admin 136 24 Feb 18:17 .
drwxr-xr-x 3 bstegmaier admin 102 24 Feb 18:17 ..
-rwxr-xr-x 1 bstegmaier admin 231560 24 Feb 18:17 libkicad_3dsg..0.0.dylib
lrwxr-xr-x 1 bstegmaier admin 24 24 Feb 18:17 libkicad_3dsg.dylib -> libkicad_3dsg..0.0.dylib
which doesn’t look right, what is it good for?
If you like, I can have a look and try to fix this.
Regards,
Bernhard
> On 23.02.2016, at 22:21, Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx> wrote:
>
>
>
> On Tue, Feb 23, 2016 at 7:37 PM, jp charras <jp.charras@xxxxxxxxxx <mailto:jp.charras@xxxxxxxxxx>> wrote:
> Le 23/02/2016 08:56, Cirilo Bernardo a écrit :
> > On Tue, Feb 23, 2016 at 3:00 AM, Wayne Stambaugh <stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>>
> > wrote:
> >
> >> Cirilo,
> >>
> >> I have one last change request that I missed in my previous review.
> >> Please change your debugging output method. Windows apps have no
> >> concept of stdout even when run from the command line. wxLogTrace is
> >> the preferred method for debugging output. It solves two problems. The
> >> debugging strings are redirected to the correct output on all supported
> >> platforms and the debugging output is turned off by default. Turning on
> >> the debugging output is as simple as:
> >>
> >> export WXTRACE="SOME_DEBUGGING_OUTPUT_TO_ENABLE"
> >>
> >> The is handy so I don't have to sift through everyone's debugging output
> >> to find what I'm looking for. You just need to pick a unique string not
> >> used by any other kicad wxLogTrace calls to enable tracing of your
> >> debugging output.
> >>
> >>
> > The 3d_initial_merge branch has been updated to use wxLogTrace;
> > it has also been synchronized to the main branch r6527. The latest
> > revision for the 3d_initial_merge branch is r6527. The branch builds
> > successfully and I have tested the previewer with various VRML1/2 and
> > X3D models.
> >
> > - Cirilo
>
> Thanks, Cirilo.
> Very good work.
>
> At least on Windows, 3d_plugin_manager.cpp is missing the line:
> #include <wx/filename.h>
>
> Without this include, it does not compile.
>
> --
> Jean-Pierre CHARRAS
>
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>
> Thanks Jean-Pierre,
>
> I have added the header and checked that it builds on Windows (W7-64 bit).
>
> - Cirilo
>
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