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Re: 3D refactor

 

Hi Wayne

It does not crash for me. Does this also happen if the KISYS3DMOD env
var is not set on your system?

The plugins seems to be loaded correctly because I can see the 3D
models in the preview.

Also, the build is a debug build, you should be able to run the
pcbnew.exe you installed form the the gdb in msys2, if you can
reproduce the issue when running form msys2.

2016-02-24 21:33 GMT+01:00 Wayne Stambaugh <stambaughw@xxxxxxxxx>:
> The installed windows version is crashing for me.  When I launch Pcbnew
> from KiCad I get a warning dialog about KISYS3DMOD
> (3d-refactor-win64-install-1.png).  When I dismiss this dialog I get a
> windows system warning dialog (3d-refactor-win64-install-2.png.  When I
> dismiss the windows system warning dialog, pcbnew crashes taking kicad
> with it.  I didn't look but is it possible that Pcbnew is not finding
> the 3d plugin library.  Cirilo, would you please verify the windows
> library load and install paths?
>
> On 2/24/2016 1:12 PM, Nick Østergaard wrote:
>> See http://downloads.kicad-pcb.org/windows/testing/3d_initial_merge/
>>
>> I have not tested it recently, it might have some issue, please test it.
>>
>> 2016-02-24 18:51 GMT+01:00 Wayne Stambaugh <stambaughw@xxxxxxxxx>:
>>> Thanks Bernhard,
>>>
>>> Before I committed the 3D refactor, I was going to ask our package devs
>>> to take a look at it due to the new 3D model plugins.  I would like to
>>> get this correct before I commit it.  What's the status on windows.
>>> I've built and installed from source and that works find but I'm
>>> guessing our installers will need to be changed to accommodate this.
>>> Once we have the install issues sorted out, I'll commit it.
>>>
>>> Cheers,
>>>
>>> Wayne
>>>
>>> On 2/24/2016 12:26 PM, Bernhard Stegmaier wrote:
>>>> Hi,
>>>>
>>>> I just tried on OS X and plugin handling doesn’t seem to be OK.
>>>> At least, “make install” does directly (try to) install them to
>>>> “/Applications/…” which is completely wrong (and also maybe the case why
>>>> my built binary doesn’t find them?). Also, the path itself under
>>>> SharedSupport I guess isn’t right.
>>>>
>>>> It also install this here
>>>> bstegmaier$ ls -al /Applications/kicad.app/Contents/Macos/
>>>> total 464
>>>> drwxr-xr-x  4 bstegmaier  admin     136 24 Feb 18:17 .
>>>> drwxr-xr-x  3 bstegmaier  admin     102 24 Feb 18:17 ..
>>>> -rwxr-xr-x  1 bstegmaier  admin  231560 24 Feb 18:17
>>>> libkicad_3dsg..0.0.dylib
>>>> lrwxr-xr-x  1 bstegmaier  admin      24 24 Feb 18:17 libkicad_3dsg.dylib
>>>> -> libkicad_3dsg..0.0.dylib
>>>> which doesn’t look right, what is it good for?
>>>>
>>>> If you like, I can have a look and try to fix this.
>>>>
>>>>
>>>> Regards,
>>>> Bernhard
>>>>
>>>>> On 23.02.2016, at 22:21, Cirilo Bernardo <cirilo.bernardo@xxxxxxxxx
>>>>> <mailto:cirilo.bernardo@xxxxxxxxx>> wrote:
>>>>>
>>>>>
>>>>>
>>>>> On Tue, Feb 23, 2016 at 7:37 PM, jp charras <jp.charras@xxxxxxxxxx
>>>>> <mailto:jp.charras@xxxxxxxxxx>> wrote:
>>>>>
>>>>>     Le 23/02/2016 08:56, Cirilo Bernardo a écrit :
>>>>>     > On Tue, Feb 23, 2016 at 3:00 AM, Wayne Stambaugh <stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>>
>>>>>     > wrote:
>>>>>     >
>>>>>     >> Cirilo,
>>>>>     >>
>>>>>     >> I have one last change request that I missed in my previous review.
>>>>>     >> Please change your debugging output method.  Windows apps have no
>>>>>     >> concept of stdout even when run from the command line.  wxLogTrace is
>>>>>     >> the preferred method for debugging output.  It solves two problems.  The
>>>>>     >> debugging strings are redirected to the correct output on all supported
>>>>>     >> platforms and the debugging output is turned off by default.  Turning on
>>>>>     >> the debugging output is as simple as:
>>>>>     >>
>>>>>     >> export WXTRACE="SOME_DEBUGGING_OUTPUT_TO_ENABLE"
>>>>>     >>
>>>>>     >> The is handy so I don't have to sift through everyone's debugging output
>>>>>     >> to find what I'm looking for.  You just need to pick a unique string not
>>>>>     >> used by any other kicad wxLogTrace calls to enable tracing of your
>>>>>     >> debugging output.
>>>>>     >>
>>>>>     >>
>>>>>     > The 3d_initial_merge branch has been updated to use wxLogTrace;
>>>>>     > it has also been synchronized to the main branch r6527.  The latest
>>>>>     > revision for the 3d_initial_merge branch is r6527. The branch builds
>>>>>     > successfully and I have tested the previewer with various VRML1/2 and
>>>>>     > X3D models.
>>>>>     >
>>>>>     > - Cirilo
>>>>>
>>>>>     Thanks, Cirilo.
>>>>>     Very good work.
>>>>>
>>>>>     At least on Windows, 3d_plugin_manager.cpp is missing the line:
>>>>>     #include <wx/filename.h>
>>>>>
>>>>>     Without this include, it does not compile.
>>>>>
>>>>>     --
>>>>>     Jean-Pierre CHARRAS
>>>>>
>>>>>     _______________________________________________
>>>>>     Mailing list: https://launchpad.net/~kicad-developers
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>>>>>     More help   : https://help.launchpad.net/ListHelp
>>>>>
>>>>>
>>>>> Thanks Jean-Pierre,
>>>>>
>>>>>  I have added the header and checked that it builds on Windows (W7-64
>>>>> bit).
>>>>>
>>>>> - Cirilo
>>>>>
>>>>> _______________________________________________
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>>>>
>>>>
>>>>
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>>>
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