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Re: Some new sweet features on the new 3D-Viewer

 

Thanks JP and Simon,

I already committed the JP patch (and fix the other bug).
As this is related with plugins I will let Cirilo know about this issues.

Mario

________________________________________
From: Kicad-developers [kicad-developers-bounces+mrluzeiro=ua.pt@xxxxxxxxxxxxxxxxxxx] on behalf of Simon Wells [swel024@xxxxxxxxx]
Sent: 07 March 2016 20:04
To: jp charras
Cc: KiCad Developers
Subject: Re: [Kicad-developers] Some new sweet features on the new 3D-Viewer

Something i am currently working on a patch for but is still a work in
progress is moving Boost includes in the cmake files to be marked as
SYSTEM rather than just AFTER, this would suppress warnings from the
boost header files. currently some compilers will output a lot of
warnings that we have no control over. the SYSTEM flag to
include_directories uses the -isystem flag instead of -I (this was
recently fixed in the wxwidgets cmake module to do the same thing on
OSX)

I realise my patch isn't ready yet but i would like to see any new
code try and not get into the trap of including boost using -I due to
this

Simon

On Tue, Mar 8, 2016 at 8:35 AM, jp charras <jp.charras@xxxxxxxxxx> wrote:
> Le 07/03/2016 19:09, Mário Luzeiro a écrit :
>>
>> we have all nice ideas :) .. but some one have to get it into life! I
>> am working on KiCad 3D-Viewer for about 2.. 3 years and since that
>> only Cirilo join to help on the model parsers/plugins and there were
>> other small fixes and improvements by other authors in the mailing
>> list.
>>
>> So doing this as a hobby in the free times, I think I (we) are
>> advance very well, but we need to keep our ideas "grounded"...
>> otherwise.. that will become a mega project work for just one person
>> or two and not possible to maintain.
>
> Hi, Mário,
>
> Well, we are not a lot of guys to develop Kicad, its doc and
> translations and its libraries.
>
> But we are motivated, are yes, we can be proud of Kicad.
>
> I just tested the new viewer on my Linux install.
> It works fine, but I found 2 issues:
> 1 - when BOOST is a custom install, boost headers are not found. the
> attached patch fixes this issue (missing boost include path)
> 2 - the 3D viewer crashes if no board loaded.
>
> Thanks you (and thanks to Cirilo) for your hard work.
>
>
> --
> Jean-Pierre CHARRAS
>
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