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Re: PATCH: 3D resolver

 

Most of the time! :)

On 5/3/2016 10:15 AM, Chris Pavlina wrote:
> ...but getting to tell people to pound sand is the best part of leading a
> project! ;D
> 
> On Tue, May 03, 2016 at 10:08:03AM -0400, Wayne Stambaugh wrote:
>> I knew you were kidding.  If I didn't have to be concerned with anything
>> else, I would have committed the patch already and told everyone who
>> complained to pound sand.  Unfortunately my role as product leader makes
>> things a bit more complicated.  I'm with you on the c++11 side of
>> things.  We'll get there eventually just not as quickly as I would like.
>>
>> On 5/3/2016 10:05 AM, Chris Pavlina wrote:
>>> FWIW, I meant that to come across like I was kidding, and I'm not entirely sure
>>> I managed the right tone to get that across. I understand why you're cautious,
>>> though indeed I'm solidly on the pro-C++11 side of things ;)
>>>
>>> On Tue, May 03, 2016 at 09:49:14AM -0400, Wayne Stambaugh wrote:
>>>> On 5/2/2016 8:23 PM, Chris Pavlina wrote:
>>>>> On Mon, May 02, 2016 at 11:40:25AM -0400, Wayne Stambaugh wrote:
>>>>>> I'm not 100% sure we should pull the plug on mingw32/msys1 just yet.
>>>>>> There will most likely be a bunch ubuntu and fedora users who are using
>>>>>> older stable versions that this will effect as well.  Personally I'm
>>>>>> fine with dumping these older platforms but our users may not feel the
>>>>>> same way.  Anyone else have any thoughts about this?
>>>>>
>>>>> Y'all know *my* thoughts on the matter. >:) Which systems still require a
>>>>> non-C++11 compiler anyway? We don't even have to support Geriatric Giraffe
>>>>> anymore, there's a new LTS out... Debian supports C++11, Fedora supports C++11,
>>>>> we've got no problem building with it on Windows, OS X... So which elderly
>>>>> platforms could we possibly still be propping up at this point?
>>>>>
>>>>> Of course a few users won't like it, you can never make any change without
>>>>> ticking off a user or two. https://xkcd.com/1172/ comes to mind. But is
>>>>> supporting them worth the trouble?
>>>>>
>>>>> Seriously, come on - we *already* decided it wasn't, you already said we can
>>>>> switch to C++11. Then a bit over a month ago, we asked and you said we should
>>>>> be able to start making use of C++11 features in about a month or so. Is the
>>>>> C++11 cake a lie? ;)
>>>>
>>>> I just want to make sure everyone is one board with the potential shit
>>>> storm this could create.  I know how most of the main devs feel about
>>>> c++11.  I want to give everyone a heads up before I commit a change that
>>>> I know will break builds.  I also am probably one of the few (possibly
>>>> only) devs that people outside the project will email directly when they
>>>> are pissed off.  I've come to accept this since I am the project leader
>>>> and my email address is in the public domain but that doesn't mean I
>>>> have to like it so you can understand why I am cautious when committing
>>>> changes like this.
>>>>
>>>>>
>>>>>>
>>>>>> On 4/24/2016 2:06 AM, Cirilo Bernardo wrote:
>>>>>>> The attached patch fixes a cut/paste syntactic error present
>>>>>>> in all previous patches. A do{} block was changed to if{} but
>>>>>>> the while() expression at the end was not removed.
>>>>>>>
>>>>>>> - Cirilo
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Apr 24, 2016 at 9:06 AM, Cirilo Bernardo
>>>>>>> <cirilo.bernardo@xxxxxxxxx <mailto:cirilo.bernardo@xxxxxxxxx>> wrote:
>>>>>>>
>>>>>>>     The attached revised patch (against r6710) adds support for $(ENV_VAR)
>>>>>>>     and fixes the bug reported by easyw: "invalid filename" on MSWin when
>>>>>>>     manually editing a file name containing ${ENV_VAR}.
>>>>>>>
>>>>>>>     - Cirilo
>>>>>>>
>>>>>>>
>>>>>>>     On Sat, Apr 23, 2016 at 5:29 PM, jp charras <jp.charras@xxxxxxxxxx
>>>>>>>     <mailto:jp.charras@xxxxxxxxxx>> wrote:
>>>>>>>
>>>>>>>         Le 23/04/2016 09:16, Cirilo Bernardo a écrit :
>>>>>>>         > Thanks Jean-Pierre,  I'll go through the 3D model code and make sure it can
>>>>>>>         > use "${" and "$(".  I'm not sure about "%{", "%(" though since that wouldn't
>>>>>>>         > be portable.  In principle there can also be multiple substitutions and a
>>>>>>>         > substitution in the middle of a string such as
>>>>>>>         > "/path/${VAR1}/${VAR2}/model.wrl"
>>>>>>>         > but I think the current system should work fine; if people do something else
>>>>>>>         > they can be responsible for the resulting behavior.
>>>>>>>         >
>>>>>>>         > - Cirilo
>>>>>>>
>>>>>>>         Supporting both "${" and "$(" is enough for me.
>>>>>>>         If "${" is the starting point, "}" is the end of var name, and
>>>>>>>         for "$(" the end of var name is ")"
>>>>>>>
>>>>>>>
>>>>>>>         >
>>>>>>>         > On Sat, Apr 23, 2016 at 4:28 PM, jp charras
>>>>>>>         <jp.charras@xxxxxxxxxx <mailto:jp.charras@xxxxxxxxxx>> wrote:
>>>>>>>         >
>>>>>>>         >> Le 23/04/2016 01:29, Cirilo Bernardo a écrit :
>>>>>>>         >>> Hi Wayne,
>>>>>>>         >>>
>>>>>>>         >>>  The attached patch was made against r6709.
>>>>>>>         >>>
>>>>>>>         >>> - Cirilo
>>>>>>>         >>
>>>>>>>         >> Cirilo, I just had a look at the patch, and noticed a (minor)
>>>>>>>         issue:
>>>>>>>         >> you are searching an ENV VAR by searching "${"
>>>>>>>         >>
>>>>>>>         >> This is perfectly true, but incomplete.
>>>>>>>         >> wxWidgets accepts both "${" and "$(". (and on windows accept
>>>>>>>         also "%{" and
>>>>>>>         >> "%(" and more)
>>>>>>>         >> The delimiters can be { and } or ( and )
>>>>>>>         >> They are equivalent in wxWidgets, and allows using ) or } in
>>>>>>>         paths
>>>>>>>         >>
>>>>>>>         >> (have a look at wxString wxExpandEnvVars(const wxString& str) in
>>>>>>>         >> src/common/config.cpp, perhaps it
>>>>>>>         >> could be used )
>>>>>>>         >>
>>>>>>>         >>
>>>>>>>         >> This in important because we are using both in Kicad.
>>>>>>>         >> for instance the fp lib wizard uses $(xxx) and in docs we use
>>>>>>>         ${xxx}
>>>>>>>         >> notation
>>>>>>>         >>
>>>>>>>         >> Thanks.
>>>>>>>         >>
>>>>>>>         >>>
>>>>>>>         >>>
>>>>>>>         >>> On Sat, Apr 23, 2016 at 12:52 AM, Wayne Stambaugh
>>>>>>>         <stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>>
>>>>>>>         >>> wrote:
>>>>>>>         >>>
>>>>>>>         >>>> Cirilo,
>>>>>>>         >>>>
>>>>>>>         >>>> This patch no longer applies cleanly.  Would you please fix
>>>>>>>         it an repost
>>>>>>>         >>>> it.
>>>>>>>         >>>>
>>>>>>>         >>>> Thanks,
>>>>>>>         >>>>
>>>>>>>         >>>> Wayne
>>>>>>>         >>>>
>>>>>>>         >>
>>>>>>>         >>
>>>>>>>         >> --
>>>>>>>         >> Jean-Pierre CHARRAS
>>>>>>>         >>
>>>>>>>         >> _______________________________________________
>>>>>>>         >> Mailing list: https://launchpad.net/~kicad-developers
>>>>>>>         >> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>>>         <mailto:kicad-developers@xxxxxxxxxxxxxxxxxxx>
>>>>>>>         >> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>>>         >> More help   : https://help.launchpad.net/ListHelp
>>>>>>>         >>
>>>>>>>         >
>>>>>>>
>>>>>>>
>>>>>>>         --
>>>>>>>         Jean-Pierre CHARRAS
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> Mailing list: https://launchpad.net/~kicad-developers
>>>>>>> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>>> More help   : https://help.launchpad.net/ListHelp
>>>>>>>
>>>>>>
>>>>>> _______________________________________________
>>>>>> Mailing list: https://launchpad.net/~kicad-developers
>>>>>> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>>>>> More help   : https://help.launchpad.net/ListHelp


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