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Re: mode openGL issues after latest updates

 

Hi Mario,

I have just committed a patch that does your suggestion regarding
setting contexts only when a different one is used.

On 06/09/2016 12:09 AM, Mário Luzeiro wrote:
[snip]
>> In wxWidgets examples they do not need to set context, as there is only
>> one, so there is no chance OpenGL calls might be invoked in a wrong context.
> 
> I was wondering also my suggestion may broke things OnPaint if other (non KiCad) ? applications are running at same time using OpenGL?
> If yes, in that case so we may need a special lock for the destroy.
> :S What a puzzle..

I believe OGL contexts are managed on per-process basis by video drivers.

>> BTW. I do not see the asserts, I am wondering if there is a better
>> implementation in newer wxWidgets. Which version do you use?
> 
> libwxbase3.0-dev 3.0.0-2 (trusty) 
> Linux Mint 17.3 Rosa 64-bit
> Kernel Linux 3.19.0-32-generic x86_64
> MATE 1.12.0
> 
> I can only catch it running on debug (I am using QtCreator for that)
> I am not sure what could be other differences..
> 
> It would be good if you can experienced it.

I also run my builds with debug enabled and I just do not see any
messages, though I recall I had them in the past. My daily builds use
wx3.1, and I have just tested wx3.0.2 but still no asserts here.

Regards,
Orson

> Regards,
> Mario Luzeiro
> 


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