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Re: 3D viewer broken on 32 bit windows.

 

Den 23/06/2016 15.52 skrev "Wayne Stambaugh" <stambaughw@xxxxxxxxx>:
>
> On 6/23/2016 9:49 AM, Mário Luzeiro wrote:
> > Hi Wayne,
> >
> > Is that on the KiCad main branch?
>
> Yes
>
> > Do you experienced the same on my branch?
>
> I did not test the 32 bit build of your branch.  I will try to test it
> today or tomorrow and let you know.
>
> >
> > As far as I was following the changed on 3d-viewer on main branch, I am
not aware of any major change.
> > The only thing I have in mind that may be causing this type of issues
could be the OpenGL context implemented by Orson recently (that is also
used on 3D-Viewer).
> > (Orson did lots of changes / commits, make sure the source tree is
updated)
> >
> > I have no Windows 32 to test it, but I just build it (the main branch)
today and works for me on a Windows 7 64 bit.
>
> 32 bit windows is the only platform I'm having issues with.  The 64 bit
> Linux and windows builds are fine.

Are you testing the i386 msys2 build on a 32 bit or 64 bit windows system?

> >
> > Mario
> > ________________________________________
> > From: Kicad-developers [kicad-developers-bounces+mrluzeiro=
ua.pt@xxxxxxxxxxxxxxxxxxx] on behalf of Wayne Stambaugh [
stambaughw@xxxxxxxxx]
> > Sent: 23 June 2016 00:11
> > To: KiCad Developers
> > Subject: [Kicad-developers] 3D viewer broken on 32 bit windows.
> >
> > I think this may be the same issue as JP is seeing but every time I
> > launch the 3D viewer on 32 bit windows builds (msys2/ming32), it either
> > hangs indefinitely with a blank canvas and a busy cursor on 64 bit
> > Windows 7 or crashes almost immediately after being launched with the
> > same blank canvas and busy cursor on 64 bit windows 10.  This situation
> > really needs to be addressed.  Can one of our resident 3D viewer experts
> > please take a look at this?
> >
> > Thanks,
> >
> > Wayne
> >
> > _______________________________________________
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> >
>
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