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Re: 3D viewer broken on 32 bit windows.

 

Hey Mario,

Thank you for your cooperation.  As soon as you fix JP's issue and
assuming that fix doesn't break anything else, I'll merge your changes
into the product branch if there are no objections from anyone else.

Cheers,

Wayne

On 6/23/2016 7:32 PM, Mário Luzeiro wrote:
> Hi Wayne,
> 
> My branch is completely synch with main branch, but almost "99.9%" of the code of the 3D-Viewer is different.
> I was tracking every updates on main branch and see what ones apply on my branch, notable, the changes that Orson developed for OpenGL (GAL, 3D-Viewer, etc) context lock, that I adapt also on my branch.
> 
> Unfortunately, I did something wrong on my latest commit that JP is complain that it is not working for him.
> It is hard to get this different wx/GL things work on different systems. It was work for me, for you, for Maurice, but not for JP ;')
> I will try to revert some of changes I believe may is causing the JP problem.
> 
> Regards,
> Mario Luzeiro
> 
> ________________________________________
> From: Wayne Stambaugh [stambaughw@xxxxxxxxx]
> Sent: 23 June 2016 19:38
> To: Mário Luzeiro; KiCad Developers; maciej.suminski@xxxxxxx
> Subject: Re: [Kicad-developers] 3D viewer broken on 32 bit windows.
> 
> Interestingly, the latest version of your 3D viewer branch works fine
> for me for 32-bit builds on 64 bit windows.  Have you been keeping your
> branch synced with the product branch?  There has been a lot of changes
> to the opengl rendering recently.  Something is definitely different
> between your 3D viewer code and the 3D viewer code in the product branch.
> 
> On 6/23/2016 9:49 AM, Mário Luzeiro wrote:
>> Hi Wayne,
>>
>> Is that on the KiCad main branch?
>> Do you experienced the same on my branch?
>>
>> As far as I was following the changed on 3d-viewer on main branch, I am not aware of any major change.
>> The only thing I have in mind that may be causing this type of issues could be the OpenGL context implemented by Orson recently (that is also used on 3D-Viewer).
>> (Orson did lots of changes / commits, make sure the source tree is updated)
>>
>> I have no Windows 32 to test it, but I just build it (the main branch) today and works for me on a Windows 7 64 bit.
>>
>> Mario
>> ________________________________________
>> From: Kicad-developers [kicad-developers-bounces+mrluzeiro=ua.pt@xxxxxxxxxxxxxxxxxxx] on behalf of Wayne Stambaugh [stambaughw@xxxxxxxxx]
>> Sent: 23 June 2016 00:11
>> To: KiCad Developers
>> Subject: [Kicad-developers] 3D viewer broken on 32 bit windows.
>>
>> I think this may be the same issue as JP is seeing but every time I
>> launch the 3D viewer on 32 bit windows builds (msys2/ming32), it either
>> hangs indefinitely with a blank canvas and a busy cursor on 64 bit
>> Windows 7 or crashes almost immediately after being launched with the
>> same blank canvas and busy cursor on 64 bit windows 10.  This situation
>> really needs to be addressed.  Can one of our resident 3D viewer experts
>> please take a look at this?
>>
>> Thanks,
>>
>> Wayne
>>
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