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Message #25589
Re: Testing Tom’s integrated ngspice simulator on Mac OSX
Hi Johannes,
Cool! I am really grateful for your fixes - they are already merged and
I am going test them with Linux and Windows. I really hope homebrew
developers will accept your formula soon, as it would make getting
ngspice library so much simpler.
Regards,
Orson
On 08/01/2016 12:40 PM, Johannes Maibaum wrote:
> Hi,
>
> Bernhard’s hint gave me a working wx installation again, and I now got the
> simulator running on OSX (see attached screenshot). Yay!
>
> I did some initial clicking around in the GUI after loading the rectifier
> example and so far it seems that all functionality is there and does work as
> intended.
>
> And it seems that I was guessing right, the wxCursor construction process needs
> the same codepath on OSX as on MSW. Both the “probe” and the “tune” cursors
> work here (unfortunately not visible in the screenshot).
>
> Here’s a final wrap-up so far:
>
> - The patch I sent to the list yesterday for Adam contains all the needed
> changes to get Tom’s ngspice branch to work on OSX (except for possible bugs I
> did not yet encounter). I created a pull-request on Github for Tom to merge. [1]
>
> - libngspice needs to be compiled and installed manually to one of the usual
> library locations at the moment. As it seems that this is the same on Windows
> and Linux for now, I did no further investigations how to modify the CMAKE
> scripts to bundle and link libngspice into the app bundle (as I’m no expert with
> build systems). I have a hacky but working patch to Homebrew’s ngspice formula
> that builds the shared library, which got not yet merged into homebrew-core [2].
>
>
> Best,
> Johannes
>
> [1] https://github.com/twlostow/kicad-dev/pull/2
> [2] https://github.com/Homebrew/homebrew-core/pull/3367
>
>
>> Am 31.07.2016 um 23:13 schrieb Johannes Maibaum <jmaibaum@xxxxxxxxx
>> <mailto:jmaibaum@xxxxxxxxx>>:
>>
>>> Am 31.07.2016 um 23:02 schrieb Adam Wolf <adamwolf@xxxxxxxxxxxxxxxxxxxx
>>> <mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>>:
>>>
>>> Thanks! This is good work! I'll start working with it on my test machine,
>>> and it will be first in line after the cvpcb crash in the nightlies (which is
>>> first in line after 4.0.3) :)
>>>
>>> Adam Wolf
>>
>> Thanks a lot, Adam!
>>
>> As Bernhard has just pointed me towards the wx patch I obviously missed to
>> include in my build, I might be able to test my own patch on my machine later
>> tomorrow. I will report back here how it turns out.
>>
>>
>> Best,
>> Johannes
>
>
>
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