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Blured text on OpenGL

 

Hi all,

I had a feeling yesterday, on the openGL mode that looks different: low-res blurred interpolated font.
I may was a bit blurred myself, but I found other users complaining about the same:

https://forum.kicad.info/t/switch-of-blurring-of-pad-text-in-new-opengl-engine/3837

Any one noticed? Any changes that can causing this?

I can send a screenshot latter, but from what I remember from memory, it looks the openGL? was choosing the wrong (the low-res) map of the texture and not the proper hi-res.

Mario Luzeiro

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