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Re: Blured text on OpenGL

 

Hi,

There were no recent changes to bitmap fonts. Perhaps we could try the
solution Michael had suggested, but no promises on the dates.

Regards,
Orson

On 08/30/2016 06:11 PM, Mário Luzeiro wrote:
> Hi all,
> 
> I had a feeling yesterday, on the openGL mode that looks different: low-res blurred interpolated font.
> I may was a bit blurred myself, but I found other users complaining about the same:
> 
> https://forum.kicad.info/t/switch-of-blurring-of-pad-text-in-new-opengl-engine/3837
> 
> Any one noticed? Any changes that can causing this?
> 
> I can send a screenshot latter, but from what I remember from memory, it looks the openGL? was choosing the wrong (the low-res) map of the texture and not the proper hi-res.
> 
> Mario Luzeiro
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