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Re: CPolyLine refactor

 

Le 23/11/2016 à 13:32, Alejandro Garcia Montoro a écrit :
> Hi!
> 
> Thanks for the tips :)
> 
> I have some more doubts, one of them quite important: we have a class for storing a set of polygons
> with holes, SHAPE_POLY_SET, but there is no explicit class to store a single polygon with holes.
> There's a POLYGON typedef that could do the trick, but I think it would be a better design if we
> created a SHAPE_POLYGON class that contained the methods from SHAPE_POLY_SET (basically the
> iterator, the management of holes and vertices and the overrided from SHAPE) and SHAPE_POLY_SET
> would be just a wrapper over SHAPE_POLYGON, basically a vector of them with a couple of the methods
> that are now implemented (probably the ones from the Clipper library). Furthermore, the
> SHAPE_POLY_SET::ITERATOR class should be also refactored and completed, as for now it just iterates
> through the vertices of the outlines of the polygons, not through the vertices of its holes.
> 
> I think I could send a patch soon with these changes, before going ahead with the work I'm doing for
> the CPolyLine refactor (which is somewhat deeper than I though on the first time), as I see a better
> correspondence between CPolyLine and SHAPE_POLYGON than between the former and SHAPE_POLY_SET.
> 
> However, I still need a second opinion on this, I don't know if I'm misunderstanding something.
> 
> Best,
> Alejandro

I think extracting POLYGON class from SHAPE_POLY_SET to make it a full separate class is a good idea.
Perhaps you could call it SHAPE_POLYGON_WITH_HOLE, to be more explicit and avoid mistakes with a
simple usual polygon.

Regards,

> 
> 2016-11-21 18:32 GMT+01:00 jp charras <jp.charras@xxxxxxxxxx <mailto:jp.charras@xxxxxxxxxx>>:
> 
>     Le 21/11/2016 à 18:07, Tomasz Wlostowski a écrit :
>     > On 21.11.2016 13:56, Alejandro Garcia Montoro wrote:
>     >> Hi!
>     >>
>     >> I'm working on the CPolyLine refactor into SHAPE_POLY_SET. Before coding
>     >> anything more, I want to discuss with you the changes I have to do, just
>     >> to be sure I'm not doing any useless work.
>     >>
>     >> The classes that use CPolyLine, and that have to be modified, are:
>     >>
>     >>   * ZONE_CONTAINER: This class has two CPolyLine members: m_Poly and
>     >>     m_smoothedPoly. The latter is not used, but the former is the one
>     >>     that has all the information about the zone. It's necessary to
>     >>     carefully refactor this class, as the interface of CPolyLine and
>     >>     SHAPE_POLY_SET is not exactly the same, e.g., the Hatch-related
>     >>     functions are not yet implemented in SHAPE_POLY_SET or the code in
>     >>     DrawWhileCreateOutline access the methods of the old CPOLYGONS_LIST
>     >>     class.
>     >
>     > Hi Alejandro,
> 
>     m_smoothedPoly temporary stores the outline (from m_Poly) before building the filled areas in zone,
>     because the zone outline can be smoothed or chamfered before filling this zone.
> 
>     >
>     > If it's only about hatching, it's (as far as I know) only for the
>     > purpose of displaying a hatched zone outline (JP, please confirm). Then
>     > it belongs to the renderer (be it legacy or GAL), not to the polygon class.
> 
>     Yes, the hatches are only for rendering purposes.
>     (more easy to see the different zone outlines, especially when zones overlap, and more easy to see
>     complex outlines with holes).
> 
> 
>     >>   * BOARD, PCB_PAINTER and POINT_EDITOR: These classes use instances of
>     >>     the ZONE_CONTAINER class, that still has methods that return
>     >>     CPolyLine objects. The work on these classes should be more or less
>     >>     straightforward when the refactor on the first one is finished.
>     > OK.
>     >>
>     >> I would like to set up some tests on these classes, just to be sure that
>     >> the refactor does not change anything. Does anyone have some tests using
>     >> these classes that I could reuse?
>     > I don't ;-)
>     >>
>     >> Furthermore, some more instances of CPolyLine HATCH_STYLE enum are
>     >> found. I am not sure that the hatch style should be inside
>     >> SHAPE_POLY_SET, that contains just geometric information: what do you think?
>     > As said above, I don't think SHAPE_POLY_SET should contain hatching
>     > functions.
>     >
>     > Best,
>     > Tom
>     >>
>     >> Any comments on this will be appreciated.
>     >>
>     >> Regards,
>     >> Alejandro
> 
> 
>     --
>     Jean-Pierre CHARRAS
> 
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> 


-- 
Jean-Pierre CHARRAS


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