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Re: [PATCH] Changed the 3d model previewer to use spinboxes

 

On Thu, Jan 26, 2017 at 09:49:40AM -0500, Wayne Stambaugh wrote:
> If no one is opposed to adding spin controls to the 3D model selection
> dialog, I'll commit this patch when I get a chance.  I've never been
> convinced that using a spin control to change a floating point number is
> terribly useful but I'm guessing some users will prefer this over manual
> entry of calculated values used by old curmudgeons like me.

I can see value in it. When you're moving around a 3D model, you don't
want to type in a specific value, you want to move it until it's
aligned. If the model is far off it can be hard to guess what the offset
should be like, so having a button to nudge it up and down could be nice.

Might want to hold off for a bit though as I think there was talk about
an updated patch in IRC, this might not be final

> 
> On 1/26/2017 6:11 AM, Kristoffer Ödmark wrote:
> > Hello!
> > 
> > One thing that has always bothered me is that when aligning 3D models to
> > fit the footprint, one have to type the value and test, delete
> > characters and test again. Very minor issue, but it still bothers me.
> > 
> > With a spinbox the values can be changed using the mouse only.
> > 
> > attaching the patch for this minor change.
> > 
> > - Kristoffer
> > 
> > 
> > 
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