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Re: [PATCH] Measurement tool for GAL
That's because the label formatting just uses a fixed 2 DP display for
mm (it uses 4 for inches, and 1 for degrees). It's not a perfect
solution, but it does line up nicely when the labels are on the left
of the line. Stripping trailing zeroes would make it ragged when you
zoom in a bit and get "1, 1.25, 1.5, 1.75, 2".
On Fri, Mar 10, 2017 at 4:34 PM, Nick Østergaard <oe.nick@xxxxxxxxx> wrote:
> It certainly looks quite nice. I have not yet tested the patch, but I
> wonder why it shall show the integer labels here with decimals behind
> it when they are all zero?
> 2017-03-09 18:18 GMT+01:00 John Beard <john.j.beard@xxxxxxxxx>:
>> By the way, here's a screenshot of the ruler tool:
>> On Fri, Mar 10, 2017 at 1:11 AM, John Beard <john.j.beard@xxxxxxxxx> wrote:
>>> Here's a tool I'm had on my list for a while - a ruler tool.
>>> This patch set introduces a new directory, for "preview items" which
>>> are EDA_ITEMS that are only used for transient previews, such as
>>> drawing aids and selection boxes. These are located in common, so that
>>> they can (in theory) be used in any GAL canvas, not just
>>> There are also some functions that hopefully will be useful for other
>>> preview items in future in the utils file.
>>> There's an oustanding bug with the OpenGL GAL in that it cannot draw
>>> spaces in text, so there are a couple of places where it pre-emptively
>>> strips spaces that should be removed when that bug is fixed.
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