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Re: Flip around X or Y axis?


Beware the minefield. Aside from users complaining it doesn't work
the way they like or the way they are accustomed to, how will this
affect existing project files? It will certainly affect the various exporters
(VRML, IDF, etc).

On Thu, Mar 30, 2017 at 6:12 PM, John Beard <john.j.beard@xxxxxxxxx> wrote:
> Hi,
> There's a small inconsistency with the way flipping works. If you flip
> text, it is flipped about the Y axis, so it remains upright, but reads
> from right-to-left. If you flip anything else, it is flipped about the
> X axis, so left and right are unchanged, but it is upside down.
> Flipping the view is also done horizontally. This means a module flip
> then a view flip does not produce the what you started with (the
> module will be rotated 180).
> Is there a reason for this? It was reported as a bug in 2014 and
> confirmed: https://bugs.launchpad.net/kicad/+bug/1374928
> Changing the Flip() functions to flip x, not y, across the board would
> be pretty easy, but it would obviously be a change for people used to
> it.
> I feel like since I have more pixels across than vertically, flip
> horizontally make more sense, and it keeps the part the same way up in
> the board, and it's consistent with text and view flips.
> Cheers,
> John
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