I have attached a patch-set that implements "partial selection" of
objects when the selection box is dragged right-to-left.
L -> R = Objects must be completely enclosed to be selected
R -> L = Objects that intersect the selection rectangle will be selected.
To achieve this I had to fix a lot of the HitTest implementations as
this was broken for most shapes, under a variety of edge cases (some
HitTest code did not work at all).
There are two issues I see as outstanding, and am unsure how to proceed:
1. When editing a PCB, selecting part of a footprint (e.g. a line of the
courtyard) selects both that line and the entire footprint. This causes
some issues when the footprint is dragged around the PCB. I believe that
the line should not be selected separately, but the entire footprint should.
2. The inverse of 1. In the footprint editor, selecting a single
graphical item selects the entire footprint. Somehow I would like to
filter the selection such that individual items are selected but NOT the
entire footprint.
Feedback please! :)
I have fixed hit testing (both for wxPoint and EDA_RECT comparison) for:
- Pads (all shapes)
- Lines
- Circles
- Arcs
- Text items
- Zones
- Footprints
Cheers,
Oliver
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