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Message #31194
Re: [feature] Simpler edition of custom pads
Really cool!
Although, I am a bit worried by allowing potential errors in the
DRC and only mentioning that change in this mail. I know users who use
the nightlies and do not read the dev-mail.
Even if it only is for a few days, maybe have an annoying pop-up
that warns that adding this may break DRC. The DRC is a bit sacred to me,
it is often the difference between a nice prototype or a really
expensive misstake.
On 10/19/2017 11:36 PM, Tomasz Wlostowski wrote:
Dear all,
I've just pushed a set of patches that simplifies drawing and editing
custom pad shapes:
- Now you can draw a number of graphic primitives in the footprint
editor, select them together and R-click->Create Pad From Selected
Shapes) to convert them to a custom-shaped pad.
- ... and the opposite: take a custom shaped pad, R-click->Explode
Selected Pad to Graphical Shapes to convert the pad back to the original
graphical primitives.
- By default, the newly made pad's anchor is calculated automatically.
If you need a special 'anchor' pad, draw it using the pad tool and
select together with the graphical primitives that make the desired
custom pad.
- I forgot to mention, it's now possible to draw graphical polygons (not
zones) both in pcbnew and in the footprint editor. Use with care, as
polygons on copper layers are *NOT* handled by the DRC (yet).
Testing & feedback very much appreciated!
Cheers,
Tom
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-Kristoffer
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