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Re: [PATCH] Fix for 3D model offset

 

> - It appears that the internal units for 3D model offset (mm) were being multiplied by 25.4 incorrectly

In case (as discussed on this email thread) there are no changes in the file format,
it would be good just to left a comment in the sourcecode about this issue, so future coders will not get confused why it is magically multiplied by 25.4

Mario Luzeiro

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