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Re: Polygons: should have outline mode to draw Edge.Cuts

 

On 22/11/17 13:35, Wayne Stambaugh wrote:
> Henner,
> 
> AFAIK, no one is working on any more changes to the polygon tool.  I am
> planning on announcing the stable 5 feature freeze sometime over the
> Thanksgiving holiday so if it's not ready by then, it will have to wait
> for the next development version.
> 
Hi,

I've been working for a while on an improved outline editor tool, with
following features:
- arc/polyline/circle support (so far)
- chamfering & filleting
- snapping to characteristic points of other board features (mechanical,
pads, components, etc.)
- constraints (similar to CAD packages, e.g. Solidworks)

Henner, if you're interested, I can push my current code (it's a mess)
to my github.

It won't be ready for the V5, but I'll commit it to the nightlies as
soon as V5 is out.

Cheers,
Tom

> Cheers,
> 
> Wayne
> 
> On 11/21/2017 12:42 AM, Henner Zeller wrote:
>> Hi,
>> So polygons are very neat as they employ the nice polygon drawing
>> features we are used to from zone drawing [*1].
>>
>> A missing feature here is to _not_ have them filled but simply an
>> outline. Why ? This would be _very_ useful to draw Edge.Cuts.
>> Currently, the only way is to draw single lines, which are then hard
>> to adjust later, as they all fall apart into separate lines, and have
>> to be edited manually.
>>
>> Now, if that could be drawn with the polygon tool, that would remove a
>> huuuuge pain having to deal with outlines (and yes, I know the usual
>> advice to draw that separately and import as DXF. But what if I could
>> just do simple polygons directly ?).
>>
>> Also what we could get for almost free then: Chamfers and Fillets. I
>> like to have boards with rounded corners [*2], but currently this is
>> of course a torture to do manually and and dread it every time it
>> comes to that part of the project: draw a rectangle with the line
>> tool. Do circles in the corners and manually calculate where the
>> center and the start point is, shorten the lines accordingly to match
>> the length shorter the radius. Do that on all four corners. That
>> easily takes several minutes and high concentration. And god forbid
>> one wants to change that again later ...
>>
>> Now how wounderful that would be if that could be done with the
>> Polygon tool and I just choose to have a fillet or camfer. If this is
>> something nobody is working on yet and if people think this is a good
>> idea, I might have a look over the Thanksgiving days.
>>
>> Cheers,
>>   Henner.
>>
>>
>> [*1] also see my mail before [All kinds of glitches], Polygons as-is
>> are currently broken and maybe the concept should be merged with the
>> zone ?
>>
>> [*2] https://raw.githubusercontent.com/hzeller/quadrigotion/master/img/tmc2660-quad-render.jpg
>>
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