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Re: terms clarification

 

I wonder if there is a distinction in naming an instance and its model,
like object vs class in C++.

On 11/22/2017 02:31 PM, Oliver Walters wrote:
> +1 for "symbol" and "footprint"
> 
> On Thu, Nov 23, 2017 at 12:28 AM, Marco Ciampa <ciampix@xxxxxxxxx> wrote:
> 
>> On Wed, Nov 22, 2017 at 08:14:02AM -0500, Wayne Stambaugh wrote:
>>> The devs discussed this some time ago and the general consensus is that
>>> symbol is the preferred term.  I've already started converting the UI
>>> strings to use the term symbol.  I'm sure there are UI strings that I
>>> missed.  If you find them, please let me know so I can correct them.
>>>
>>
>> I think that then there is some term confusion here ...
>>
>> #: eeschema/menubar.cpp:462
>> msgid ""
>> "Edit components to symbols library links to switch to an other library
>> link "
>> "(library IDs)"
>>
>> This obviously is not "symbol to symbol link" ...
>>
>> I really think that we should stick with the terms "footprint" and
>> "symbol" only, and get rid of all the "component", "part", "module" and
>> such altogether...
>>
>> TIA
>>
>> --
>>
>>
>> Marco Ciampa
>>
>> I know a joke about UDP, but you might not get it.
>>
>> ------------------------
>>
>>  GNU/Linux User #78271
>>  FSFE fellow #364
>>
>> ------------------------
>>
>>
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> 
> 
> 
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