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Re: [PATCH] OpenGL: use source alpha only for direct (no AA) rendering

 

Le 06/01/2018 à 22:16, Jon Evans a écrit :
> Hi JP,
> 
> I was able to see the problem you described, and the attached change seems to fix it.
> 
> -Jon

Thanks. I committed this patch.


-- 
Jean-Pierre CHARRAS


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