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Message #33265
Re: [PATCH] Ensure DrawRectangle() stroke outline will always be visible
Thanks Orson, I will check out your branch
On Tue, Jan 16, 2018 at 3:39 AM, Maciej Sumiński <maciej.suminski@xxxxxxx>
wrote:
> Hi Jon,
>
> On 01/16/2018 05:09 AM, Jon Evans wrote:
> > SELECTION_AREA::ViewDraw() doesn't set the line width. I thought about
> > fixing it by adding a call to set some kind of arbitrary width, but
> decided
> > to do it a different way to be more generally applicable. Despite my
> > saying that, this is still more of a workaround than a real fix.
>
> Many thanks for the patch. I added one more to fix another aspect of the
> bug and pushed both changes to the master branch.
>
> > Note that this is probably a topic that wants future thought after V5:
> > There is currently no easy way to draw things in screen space rather than
> > world space. Maybe I will think about how to add an easy-to-use
> mechanism
> > to the GAL to accomplish this. Sometimes you really just want a line
> that
> > is 1px wide ;-)
>
> I agree. Some time ago Oliver has sent a patch to enable selecting line
> width in screen units, but it would not work for items cached in the
> video memory. Then I developed a new shader to fix this issue as well,
> but I was still getting some visual artifacts. If you are interested,
> work in progress code is in my launchpad repository [1].
>
> Cheers,
> Orson
>
> 1. https://code.launchpad.net/~orsonmmz/kicad/+git/kicad/+
> ref/gal_fixed_line
>
> > Fixes: https://bugs.launchpad.net/kicad/+bug/1743242
> >
> > -Jon
> >
> >
> >
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