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Message #33882
Re: New OpenGL debug stuff crashes pcbnew on startup
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To:
<kicad-developers@xxxxxxxxxxxxxxxxxxx>
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From:
Maciej Sumiński <maciej.suminski@xxxxxxx>
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Date:
Mon, 12 Feb 2018 08:25:15 +0100
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<3b040530-d1ea-8715-61b0-34c2e6ede7c9@wanadoo.fr>
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On 02/10/2018 12:05 PM, jp charras wrote:
> Le 10/02/2018 à 10:54, jp charras a écrit :
>> Le 09/02/2018 à 20:08, Wayne Stambaugh a écrit :
>>> Linux and windows are find for me.
>>>
>>> On 02/09/2018 01:14 PM, Jeff Young wrote:
>>>> Mac-only?
>>
>> Mac-only?: No. For me, it crashes on Windows (W7 32 bits) and works only on Linux.
>>
>> The crash happens both in debug and release mode, and in debug mode I have the same trace as on OSX.
>
> Hi Orson,
>
> Could you have a look into my commit 5ecfd326545c0bc34c853174e4de371a8bc0ac82
>
> It allows call to enableGlDebug only in Debug Build ( __WXDEBUG__ is defined even in Kicad release
> mode) and only on Linux.
>
> For some reasons, on my W7 32 bits install, glEnable( GL_DEBUG_OUTPUT ) crash without message,
> and glDisable( GL_DEBUG_OUTPUT ) crash but after displaying a error message.
>
> Thanks,
>
Hi Jean-Pierre,
Given the other platforms do not cope well with GL debugging, your
changes are sensible. It was a bit unexpected, I thought GL debug
extensions are basic and well supported. Thank you for quick reaction.
Regards,
Orson
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