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Re: MacOS + OpenMP

 

Or rip it out and use STL?

> On 28 Feb 2018, at 23:38, Jon Evans <jon@xxxxxxxxxxxxx> wrote:
> 
> Hi all,
> 
> Does anyone have a working build setup for getting OpenMP-enabled KiCad out of MacOS?
> If so, please share how -- I tried for a bit but couldn't get it going (I'm not super familiar with the MacOS toolchain yet).
> 
> We should make sure that the 5.0 release is built with OpenMP, otherwise our Mac users are going to have a slower user experience.
> 
> -Jon
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