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Message #34549
Re: MacOS + OpenMP
> On 1. Mar 2018, at 15:28, Tomasz Wlostowski <tomasz.wlostowski@xxxxxxx> wrote:
>>
> Sure, I'm all in for STL - my only concern is that zone filling, as it
> is done now, does not benefit at all from multiple CPU cores. We need a
Welcome to the KiCad Mac world, citing you some mails ago:
<<<
I'd like to hear from a *single* Apple user who designs boards of
sufficient complexity for the multithreading to really have an impact on
performance.
>>>
Sorry, couldn’t resist… :)
> proper STL-based worker dispatcher for that to work.
Yes, that’s the problem.
std::async goes into that direction, but seems to pretty unusable in practice since it doesn’t impose any pooling, etc.
Regards,
Bernhard
References
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MacOS + OpenMP
From: Jon Evans, 2018-02-28
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Re: MacOS + OpenMP
From: Jeff Young, 2018-02-28
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Re: MacOS + OpenMP
From: Bernhard Stegmaier, 2018-03-01
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Re: MacOS + OpenMP
From: Bernhard Stegmaier, 2018-03-01
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Re: MacOS + OpenMP
From: Wayne Stambaugh, 2018-03-01
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Re: MacOS + OpenMP
From: Jon Evans, 2018-03-01
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Re: MacOS + OpenMP
From: Tomasz Wlostowski, 2018-03-01
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Re: MacOS + OpenMP
From: Jeff Young, 2018-03-01
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Re: MacOS + OpenMP
From: Jon Evans, 2018-03-01
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Re: MacOS + OpenMP
From: Tomasz Wlostowski, 2018-03-01
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Re: MacOS + OpenMP
From: Bernhard Stegmaier, 2018-03-01
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Re: MacOS + OpenMP
From: Tomasz Wlostowski, 2018-03-01