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Message #35131
Re: Build failure
No, I don’t have Seth’s patch (to my knowledge). I assume it’s something I would have had to install?
I’m not sure what’s different. I was trying to get it to build with scripting on and the wheels came off…
Cheers,
Jeff.
> On 22 Mar 2018, at 23:09, Nick Østergaard <oe.nick@xxxxxxxxx> wrote:
>
> Do you have Seth's opencascade patch in your tree? Or what is different from the usual? The build flag you are specifying shoulnd be correct IIRC.
>
> 2018-03-22 23:56 GMT+01:00 Jeff Young <jeff@xxxxxxxxx <mailto:jeff@xxxxxxxxx>>:
> What does this mean:
>
> By not providing "FindOCE.cmake" in CMAKE_MODULE_PATH this project has
> asked CMake to find a package configuration file provided by "OCE", but
> CMake did not find one.
>
> Could not find a package configuration file provided by "OCE" (requested
> version 0.16) with any of the following names:
>
> OCEConfig.cmake
> oce-config.cmake
>
> Add the installation prefix of "OCE" to CMAKE_PREFIX_PATH or set "OCE_DIR"
> to a directory containing one of the above files. If "OCE" provides a
> separate development package or SDK, be sure it has been installed.
>
> I thought I had avoided this stuff by specifying:
>
> -DKICAD_USE_OCE=OFF \
>
> but it seems to be back.
>
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