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Re: [PATCH] Fix for bug/1754049

 

Hi Jean-Pierre,

>>> -Not so minor issues:
>>> Multilayers items (blind/buried vias, keepout zones) are incorrectly handled:
>>> * In GAL mode, removed Multilayers items are still visible after deletion.
>>
>> This should be fixed.  Even if it's something as crude as checking to
>> make sure the layer actually exists in the board before drawing an
>> object in gal.
> 
> I am certainly not a GAL specialist, but it is just a cache rebuild issue.
> 
> However, apart GAL issue, Multilayers items are not correctly handled, because they are deleted
> regardless they are still existing on not deleted layers.

I have just done the following:
- set number of copper layers to 8
- placed a few buried vias between In2.Cu (3rd layer from the top) and
In5.Cu (3rd layer from the bottom)

Now when I decrease the number of Cu layers to 4, the vias remain but
have the target layer undefined as In5.Cu does not exist anymore. Once I
reduce the number of Cu layers to 2, they disappear. Restoring the
original number of layers brings them back.

Is that what you see as well? As far as I understand, the items are not
deleted as they are restored once the required layers are available. How
to trigger the issues you describe?

Regards,
Orson


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