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Message #35244
What is the purpose of multiple 3D models?
A footprint can have several 3D models associated with it (confusingly named 3D Shape Names in the dialog, but never mind that).
What is the purpose of this?
Is it so that library devs can add different formats and the renderer will choose the first it has a plugin for?
If so, we need to say that in the UI. Right now if you add two models, selecting between them has no effect. (That makes sense if the above is true and you as a user have figured that out, but is confusing as all heck otherwise.)
But that also means you might want to order them (so that a preferred one will be selected over a fall-back if both plugins are available), no?
Or is it for some other reason entirely?
Thanks,
Jeff.
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