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Re: What is the purpose of multiple 3D models?

 

I use this feature for components that may have multiple bodies, like a
battery inside a battery holder, or the mating board into a connector. It
is great for making rudimentary assemblies as kicad cant place any bodies
that are not associated with a component.

On Fri, Mar 30, 2018 at 5:02 PM, Jeff Young <jeff@xxxxxxxxx> wrote:

> A footprint can have several 3D models associated with it (confusingly
> named 3D Shape Names in the dialog, but never mind that).
>
> What is the purpose of this?
>
> Is it so that library devs can add different formats and the renderer will
> choose the first it has a plugin for?
>
> If so, we need to say that in the UI.  Right now if you add two models,
> selecting between them has no effect.  (That makes sense if the above is
> true and you as a user have figured that out, but is confusing as all heck
> otherwise.)
>
> But that also means you might want to order them (so that a preferred one
> will be selected over a fall-back if both plugins are available), no?
>
> Or is it for some other reason entirely?
>
> Thanks,
> Jeff.
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