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Message #36422
[PATCH 3/4] fix misspelled 'allow to' -> 'allow one to'
From: Carsten Schoenert <c.schoenert@xxxxxxxxxxx>
---
common/gal/opengl/gl_builtin_shaders.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/common/gal/opengl/gl_builtin_shaders.cpp b/common/gal/opengl/gl_builtin_shaders.cpp
index 4da38e4b..c455a53d 100644
--- a/common/gal/opengl/gl_builtin_shaders.cpp
+++ b/common/gal/opengl/gl_builtin_shaders.cpp
@@ -1484,8 +1484,8 @@ float4 SMAABlendingWeightCalculationPS(float2 texcoord,
coords.z = SMAASearchXRight(SMAATexturePass2D(edgesTex), SMAATexturePass2D(searchTex), offset[0].zw, offset[2].y);
d.y = coords.z;
- // We want the distances to be in pixel units (doing this here allow to
- // better interleave arithmetic and memory accesses):
+ // We want the distances to be in pixel units (doing this here allow one
+ // to better interleave arithmetic and memory accesses):
d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx)));
// SMAAArea below needs a sqrt, as the areas texture is compressed
--
2.18.0
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