Were the windows builds ever fixed?
I downloaded 5.0 today and get a wxWidgets assert simply from clicking
on tools menu in Pcbnew.
kicadassert.png
On Mon, Jul 23, 2018 at 6:34 AM Wayne Stambaugh <stambaughw@xxxxxxxxx
<mailto:stambaughw@xxxxxxxxx>> wrote:
I'm fine with creating a packaging document. We could add it to the
developers documentation or it could also be an external document with a
link in the compiling doc.
Wayne
On 7/23/2018 8:40 AM, Adam Wolf wrote:
> Agreed, Wayne. The macOS 5.0.0-1 build is uploading right now. It is a
> Release build.
>
> I have a small set of packaging tests I perform on releases before
> uploading them. It *really* saved my bacon with the macOS release,
> and it sounds like it would have been helpful with the Windows
> release. What do we think about moving them, along with other
> packager-oriented updates and directives, into its own documentation
> section? This should help build package unity, and also help clean up
> the the 5.1 and later announcements. (They won't need to have
> packager-oriented updates, since that's all in a single section in the
> docs). If it seems OK but no one else is excited about it, I
> volunteer to coordinate this. It goes along with another V6-timeline
> KiCad project of mine.
>
> Adam
> On Mon, Jul 23, 2018 at 6:52 AM Wayne Stambaugh
<stambaughw@xxxxxxxxx <mailto:stambaughw@xxxxxxxxx>> wrote:
>>
>> I would prefer that we create release builds
(CMAKE_BUILD_TYPE=Release)
>> for the stable releases. Debug builds are fine for nightly builds.
>>
>> On 7/23/2018 12:07 AM, Mark Roszko wrote:
>>> Done.
>>>
>>> Wouldn't be bad if the wxAsserts were squashed :X
>>> But then again some of them come from wx internally in annoying
ways.
>>> On Mon, Jul 23, 2018 at 12:03 AM Adam Wolf
>>> <adamwolf@xxxxxxxxxxxxxxxxxxxx
<mailto:adamwolf@xxxxxxxxxxxxxxxxxxxx>> wrote:
>>>>
>>>> Ok, this sounds bad.
>>>>
>>>> Can someone (Marek?) pull the macOS build and revert the macOS
download page, please? I'm running extremely low on sleep from the
last two nights of KiCad hacking and I am literally in bed already.
>>>>
>>>> I will regenerate the macOS build with Release instead in
approximately 8 hours.
>>>>
>>>> Adam
>>>>
>>>> On Sun, Jul 22, 2018, 10:48 PM Mark Roszko
<mark.roszko@xxxxxxxxx <mailto:mark.roszko@xxxxxxxxx>> wrote:
>>>>>
>>>>> Welp, I poked Nick. It looks like the stable-debug build got
packaged
>>>>> instead of the stable build config (I can reproduce the asserts).
>>>>> Though the executables are suspiciously not huge like they
should be.
>>>>> On Sun, Jul 22, 2018 at 11:30 PM Seth Hillbrand
<seth@xxxxxxxxxxxxx <mailto:seth@xxxxxxxxxxxxx>> wrote:
>>>>>>
>>>>>> No, It's because asserts are being triggered. These are
disabled (normally) in Release builds.
>>>>>>
>>>>>> -S
>>>>>>
>>>>>> Am So., 22. Juli 2018 um 20:28 Uhr schrieb Mark Roszko
<mark.roszko@xxxxxxxxx <mailto:mark.roszko@xxxxxxxxx>>:
>>>>>>>
>>>>>>> Is it because the installer exe is huge?
>>>>>>>
>>>>>>> That's because the footprint libraries are now part of the
installers
>>>>>>> and they are absolutely massive. (4GB uncompressed)
>>>>>>>
>>>>>>> the installed files look fine to me though? The kiface files
would be
>>>>>>> hundreds of megs themselves if they had debug symbols but
they are at
>>>>>>> "normal" levels.
>>>>>>> On Sun, Jul 22, 2018 at 11:16 PM Seth Hillbrand
<seth@xxxxxxxxxxxxx <mailto:seth@xxxxxxxxxxxxx>> wrote:
>>>>>>>>
>>>>>>>> Hi Devs-
>>>>>>>>
>>>>>>>> I'm seeing some reports (lp:1783037) that indicate the
Windows build may be compiled CMAKE_BUILD_TYPE=RelWithDebInfo
instead of Release.
>>>>>>>>
>>>>>>>> Can anyone confirm this? Is there a reason to do this for
Windows?
>>>>>>>>
>>>>>>>> -Seth
>>>>>>>>
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>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Mark
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Mark
>>>>>
>>>>> _______________________________________________
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>>>
>>
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